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February 22, 2007
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:iconaccodeum:
I've been modeling some unique pieces from various designers for a long time, maybe this submission will be the first piece of my new furniture series. I hope I'll have time to complete this project.

Anyway, I've used 3dsmax for modeling and Vray as render engine and also some minor color corrections were done using by Photoshop.
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:iconlesingenu:
~LeSingeNu Feb 12, 2008   Interface Designer
great lighting i love it
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:icontuftuf:
wow.yu ar veri ameyzing.ay kent biliv my ays.it iz soğ kuul!
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:iconaccodeum:
yea meen, dets foa şur. tenks fo yo kind wödz.

Aym veytink fo yer photoz and zotos and samtink layk det.

Si yu bro!...
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:iconoktaypocan:
Impressive! But it original legs, I mean the the feet, are a bit different than yours.
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:iconaccodeum:
You'r right about the legs. I was trying to be precise but reflections of studio lighting and falloff values of reflective shaders may deceive my eyes.

Anyway, thanks for your advices, I'll be more careful about these issues on coming projects.
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:iconoktaypocan:
I pushed my imagination to its boundaries but I couldn't find any -even tiny- connection between in-fuking-fidel modelling and falloff values or studio lighting. So?
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:iconaccodeum:
Whadda ya expect?
I'm just trying to evade my "hit-or-miss" style modeling process with acceptable excuses. Are you a friend or a foe? So?
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:iconoktaypocan:
That sounds like a confession, isn't it?
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:iconaccodeum:
Why are you always answering with questions?
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:iconoktaypocan:
Next time I'll question you with answers.
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