It's just a lighting exercise, nothing out of ordinary
I've found this work while I was revisiting my old scenes. I've decided to re-render it.
Also in another version, I've tried to simulate chromatic aberration with lens tricks and also applied a little lens distortions to achieve "a shot form a cheap digital camera"
You can see on this [link]
Here is the wireframe version [link]
3dsmax, vray, fusion and photoshop were used during production.